Mark1 Utils
small library to interact with a Mycroft Mark1 faceplate via the messagebus
gives you full control of the faceplate and eyes pixel by pixel
Animate the eyes
from ovos_mark1.eyes import Eyes
from ovos_bus_client.utils import get_mycroft_bus
bus = get_mycroft_bus("0.0.0.0")
eyes = Eyes(bus)
eyes.hue_spin()
Faceplate Icons
from ovos_mark1.faceplate import BlackScreen
class MusicIcon(BlackScreen):
str_grid = """
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXX XXXXXXXXXXXXX
XXXXXXXXXXXXXX XXXXXXXXXXXXX
XXXXXXXXXXXXXX XXX XXXXXXXXXXXXX
XXXXXXXXXXXXXX XXX XXXXXXXXXXXXX
XXXXXXXXXXXXX XX XXXXXXXXXXXXX
XXXXXXXXXXXX X XXXXXXXXXXXXX
XXXXXXXXXXXXX XXX XXXXXXXXXXXXXX
"""
icon = MusicIcon()
icon.print() # show in terminal
icon.display() # show in mark1
Faceplate Animations
# it's snowing !
class FallingDots(FacePlateAnimation):
def __init__(self, n=10, bus=None):
super().__init__(bus=bus)
self._create = True
assert 0 < n < 32
self.n = n
@property
def n_dots(self):
n = 0
for y in range(self.height):
for x in range(self.width):
if self.grid[y][x]:
n += 1
return n
def animate(self):
self.move_down()
if self._create:
if random.choice([True, False]):
self._create = False
x = random.randint(0, self.width - 1)
self.grid[0][x] = 1
if self.n_dots < self.n:
self._create = True
Pre made animations
from ovos_mark1.faceplate.animations import ParticleBox
from ovos_bus_client.utils import get_mycroft_bus
from time import sleep
bus = get_mycroft_bus("0.0.0.0")
for faceplate in ParticleBox(bus=bus):
faceplate.display(invert=False)
sleep(0.5)
from ovos_mark1.faceplate.cellular_automaton import Rule110
a = Rule110(bus=bus)
for grid in a:
grid.print() # animate in terminal
grid.display(invert=False)
sleep(0.5)